Human Elf Dwarf Halfling Pixie Ogre Orc Troll
Shade Goblin Drow Gnome Centaur Dragon Celestial Vampire
Demon Mindflayer




HUMANS In the beginning there were Humans, Elves and Ogres. Humans are the most numerous and the plainest race in the Realms. Although possessing no special abilities or bonuses, they are the most adaptable and flexible race and are able to assume any class. Humans are tall bipedal creatures with two arms and a roundish head. Their height, weight, eye and hair color vary greatly. It is rare to find any two who look exactly alike. Base stats for human before are the below, what class you chose will also adjust your stats. STR INT WIS CON CHA DEX LCK Human 16 15 14 15 15 12 12 Humans gain experience at an average rate. Humans can be PRIEST DRUID MAGE NECROMANCER WARRIOR CRUSADER THIEF MONK BARD SHADOWKNIGHT

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ELVES Slender creatures with an affinity for the woods and nature, Elves are distant cousins to the Pixies and share the intelligence and dexterity of that winged race to a lesser degree. With a lighter frame than Humans, what they lack in strength and stamina is made up for with their superior agility - both in thought and movement. Elves are capable in most classes, though they function poorest in the role of pure fighter. Most Elves will prefer to stay close to nature, and many become druids. The average Elf stands shorter than most Humans, being around five feet. Most have fair skin and long, straight hair, though there are individual Elves that chose for a darker life, and often this is reflected in their outward appearance. Base stats for elf before are the below, what class you chose will also adjust your stats. STR INT WIS CON CHA DEX LCK Elf 15 16 15 12 14 15 12 Elves have the inherent ability to DETECT MAGIC. Elves gain experience at an average rate. Elves can be PRIEST DRUID MAGE NECROMANCER WARRIOR CRUSADER MONK BARD

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DWARVES Dwarves are relatively short (in Human terms), stocky and powerfully-built creatures. Long-lived and extremely sturdy, they are known equally as well for their hardiness as for their cantankerous personalities. Their thick, stout frames lend them high stamina. They are known to be wise but their attitudes tend to be less than likable. This race has produced some of the most renowned fighters. Dwarves average from four foot five inches to five feet tall, with dusky complexions and thick, fur-covered torsos and limbs. Both men and women proudly wear and take pride in their beards. Base stats for dwarf before are the below, what class you chose will also adjust your stats. STR INT WIS CON CHA DEX LCK Dwarf 18 13 15 18 10 12 13 Dwarves have the inherent ability to see in the dark with INFRAVISION. Dwarves gain experience at a slightly slower than average rate. Dwarves can be PRIEST MAGE NECROMANCER WARRIOR CRUSADER

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HALFLINGS Stout, round, open-minded and very elusive, the halfling has a level of dexterity which is almost equalled by his luck. Many enjoy the thrill of reading a good book, or telling stories by the fire. Many halflings, because of this, tend to avoid adventuring, though some rare halflings choose the path of the Bard, or storyteller. Agile, fortunate, and healthy, though neither strong nor particularly trustworthy, a halfling makes for a curious (though somewhat underpowered) ally. Halflings have compact bodies and thick, long limbs, and usually have very hairy feet. Eye color range from blue, brown, green, and any shade in between. Base stats for halfling before are the below, what class you chose will also adjust your stats. STR INT WIS CON CHA DEX LCK Halfling 10 12 14 16 10 20 17 Halflings have the inherent ability to DETECT EVIL. Halflings gain experience at a slightly faster than average rate. Halflings can be PRIEST DRUID MAGE NECROMANCER WARRIOR CRUSADER THIEF MONK BARD

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PIXIES Pixies are small Elfin creatures with gossamer wings. They are far more wise and intelligent than most other races, but their strength and constitution suffers from the small size that also grants them great agility. Because of this, the Pixie often chooses the calling of magic and excels especially in the arts of the Mage, for the mind of the Pixie knows no equal. Pixies are slight of stature, standing less than two feet tall. Both their skin and hair color varies from among all the colors of the rainbow. Pixies are extremely likable. Base stats for pixie before are the below, what class you chose will also adjust your stats. STR INT WIS CON CHA DEX LCK Pixie 10 18 18 12 12 17 12 Pixies have the inherent ability to FLY. Pixies gain experience at a faster than average rate. Pixies can be PRIEST DRUID MAGE WARRIOR CRUSADER BARD

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OGRES The Ogre race is a relative of the giants of old. Ogres generally range between eight to nine feet tall in height, and between 400 to a massive 600 pounds in weight. Ogres generally are hairless, and they have long arms that nearly touch the ground. Ogres are very strong and fairly healthy, but also very ugly, stupid, and clumsy. The ogres don't get along with any race, but are sometimes controlled by Tanzean'al and his minions. Base stats for ogre before are the below, what class you chose will also adjust your stats. STR INT WIS CON CHA DEX LCK Ogre 22 10 10 18 10 14 12 Ogres have the inherent ability see in the dark with INFRARED sight. Ogres gain experience at a slower than average rate. Ogres can be PRIEST NECROMANCER WARRIOR THIEF SHADOWKNIGHT

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ORCS The Orc race was created by Tanzean'al, who mutilated tens of thousands of creatures with his black magic to create the races of Orcs and Goblins. Orcs are as tall as humans, but on average a little more muscular. Orcs have a grayish pigmentation, sloping forehead, jutting jaw, prominent teeth, and coarse body hair. Orcs follow any directives by Tanzean'al and what they believe is their deity Gruumsh. Gruumsh has been sometimes called the One Eye, or he who never sleeps. Orcs are very strong, but also very ugly, stupid, and clumsy. Base stats for orc before are the below, what class you chose will also adjust your stats. STR INT WIS CON CHA DEX LCK Orc 18 12 12 16 10 14 12 Orcs have the inherent ability see in the dark with INFRARED sight. Orcs gain experience at a slower than average rate. Orcs can be PRIEST MAGE NECROMANCER WARRIOR THIEF SHADOWKNIGHT

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TROLLS Those of the Troll race are mindless creature that are motivated by greed. A troll is generally around eight feet tall in height, and range between 300 to 500 pounds in weight. Trolls are hairless, and have a green skin color. Their long arms nearly touch the ground, and they have talons for toes. The trolls don't get along with any race, but are sometimes controlled by Tanzean'al and his minions. Trolls are strong and have a regenerative ability. Base stats for troll before are the below, what class you chose will also adjust your stats. STR INT WIS CON CHA DEX LCK Troll 18 10 10 22 10 14 11 Trolls have the inherent ability see in the dark with INFRARED sight. Trolls gain experience at a slower than average rate. Trolls can be PRIEST NECROMANCER WARRIOR THIEF SHADOWKNIGHT

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SHADES Shades are one of the most unusual races, composed of living shadow rather than flesh. The presence of even one noticeably dims the surrounding area, and their homeland is always covered in gloomy night. Their semi-insubstantial nature also allows them to phase through most doors. They make capable warriors and mages, and their shadowy form and natural pass door ability makes them highly effective thieves. They are agile and smart. Despite their decidedly cruel and immoral nature, shades have no allegiance to Tanzean'al, who presents as much a threat to them as the rest of the world. Many see the benefit in fighting Tanzean'al alongside the other kingdoms, but most are likely to seek profit from the chaos of the war via thievery or other underhanded means. Base stats for shade before are the below, what class you chose will also adjust your stats. STR INT WIS CON CHA DEX LCK Shade 16 14 14 15 10 14 12 Shades have the inherent abilities PASS DOOR, AQUA BREATH. Shades gain experience at an average rate. Shades can be PRIEST MAGE NECROMANCER THIEF SHADOWKNIGHT

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GOBLINS The Goblin race was created by Tanzean'al, who mutilated tens of thousands of creatures with his black magic to create the races of Orcs and Goblins. Goblins are similar to dwarves in body, but have an aptitude for evil. Goblins have a grayish pigmentation, and pointed ears. Goblins are ugly, stupid, and clumsy, but fairly healthy. Goblins follow any directives by Tanzean'al and will go out of their way to harass, or kill dwarves, elves, or humans. Base stats for goblin before are the below, what class you chose will also adjust your stats. STR INT WIS CON CHA DEX LCK Goblin 16 14 14 17 10 14 12 Goblins gain experience at a slower than average rate. Goblins can be PRIEST DRUID MAGE NECROMANCER WARRIOR THIEF SHADOWKNIGHT

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DROW Drow are the darker, more evil cousins of Elves. They were once part of the happy community of Elves which roam the forests today, but have long since moved under the ground, building vast subterranean cities and complex networks of caves. Drow have black skin and white hair, and are moderately weaker and have a more slight constitution than average humans. Still, like all Elves, they have a slightly higher dexterity than men. Members of this race specialize in spell casting, and have thus developed a very high intelligence. Being creatures of darkness the Drow tend to fight more proficiently in the darkness, and have innate infravision with which to discern objects and living things in the absence of light. Base stats for drow before are the below, what class you chose will also adjust your stats. STR INT WIS CON CHA DEX LCK Drow 15 16 15 12 14 15 12 Drow have the inherent abilities INFRARED, SCRY. Drow gain experience at an average rate. Drow can be PRIEST MAGE NECROMANCER WARRIOR THIEF SHADOWKNIGHT

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GNOMES Gnomes are a quirky demi-human race. Though not the mightiest of races, they are well versed in their studies of knowledge, magic and religions. Additionally, due to their familiarity with such lore, they tend to be more resistant to magic energies. They can, though, suffer tremendously from fire. Gnomes usually focus in the magical or clerical arts, though a few gnomes have ventured into the arts of physical combat (albeit often not very well.). Gnomes are physically weak although mentally strong. Gnomes are a short, stocky race, similar to their dwarven cousins. Most often prefer an evening at home with a magical tome, pipeweed, a loaf of bread, and a cup of ale over venturing out to battle. Base stats for gnome before are the below, what class you chose will also adjust your stats. STR INT WIS CON CHA DEX LCK Gnome 12 18 18 12 12 15 12 Gnomes have the inherent abilities DETECT MAGIC, INFRARED. Gnomes gain experience at a faster than average rate. Gnomes can be PRIEST DRUID MAGE WARRIOR CRUSADER MONK BARD

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CENTAUR Centaurs are the proud race of men and women that are half horse, half human. They are strong warriors, but have an affinity with nature and the woodlands. The centaurs are known to attack with their hooves in battle. Centaurs are wise and physically strong, but many find their non-human half to be less than appealing. Base stats for centaur before are the below, what class you chose will also adjust your stats. STR INT WIS CON CHA DEX LCK Centaur 16 15 13 16 12 12 12 Centaurs gain experience at a slower than average rate. Centaurs can be DRUID MAGE WARRIOR

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DRAGONS The race of dragons live somewhat secluded from other races. Dragons can live to be thousands of years old. Dragons are larger then other races even at a very young age. Only on rare occassions do dragons have anything to do with other races. However, these are dark times and each individual dragon type may have their own reason for dealing with other races. * Note: Power levelers - Dragons are very hard to level, they should be more thought of as an investment, and are great for roleplaying. Dragons cannot wield weapons, but because of their size they get a bonus to hitroll and damroll that increases as they grow. Dragons grow in height and weight with each level. Dragons get massive in size and weight, and there are many objects that they just can't wear because they are too darn big. Base stats for dragon before are the below, what class you chose will also adjust your stats. STR INT WIS CON CHA DEX LCK Dragon 20 16 16 16 12 10 12 Dragons can be RED, BLACK, GOLD, SILVER, BLUE

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CELESTIALS Celestials are an ancient, angelic race descended from the heavens. They are composed of pure energy, but often take the material form of a human while they walk on the earth. Having existed solely on an immaterial plane, they sometimes find the transition into mortal life a little confusing. Once on earth and outside of the Creator's influence, they find themselves with Divine powers beyond that of a normal human, and the willpower to pick and choose their targets as they see fit. Most decide to stay as 'guardian angels', but there are those that turn their powers to darker, personal gain. Base stats for celestial before are the below, what class you chose will also adjust your stats. STR INT WIS CON CHA DEX LCK Celestial 16 15 18 16 12 12 12 Celestials gain experience at a slow rate. Celestials can be ANGEL

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VAMPIRE Vampires are one of the powerful creatures of the Realms. Being a creature of the undead, they require copious quantities of fresh blood. Instead of using mana, Vampires use blood points (bp) for spell casting. If a Vampire takes a large amount of damage, Blood points will be lost, but, Blood points can give a small surge of hit points (hp) in battle when needed. As an undead creature of the night, Vampires receive an armor class (ac) bonus at night, and access to their more powerful skills like 'mistwalk'. Vampires are based off the theme 'The Vampire Chronicles' by Anne Rice. Base stats for vampire before are the below, what class you chose will also adjust your stats. STR INT WIS CON CHA DEX LCK Vampire 18 12 12 15 14 18 12 Vampires come from the following races - VAMPIRE Vampires gain experience at a slow rate.

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DEMONS Demons are dark, unholy creatures from the Abyss. Demons seek to bring chaos and terror to the mortal realm, using their magical powers and ghastly skills. Demons are cunning and evil. Despite their dark natures, demons have a seductive allure. They are also intelligent, agile, and possessed of high stamina. Base stats for demon before are the below, what class you chose will also adjust your stats. STR INT WIS CON CHA DEX LCK Demon 20 14 14 16 10 12 14 Demons gain experience at a slow rate. Demons can be HELLSPAWN

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MINDFLAYERS The race of mindflayers are known to have psionic abilities. These powerful mental powers allow the mindflayers to perform near magical acts with the power of their minds. Mindflayers are not a melee type of class, generally using the power of their minds to defeat opponents. Mindflayers use their very strong mental powers to enhance their agility, appeal, and good fortune. Base stats for mindflayer before are the below, what class you chose will also adjust your stats. STR INT WIS CON CHA DEX LCK Mindflayer 10 18 18 12 10 14 17 Mindflayers have the inherent ability to DETECT MAGIC. Mindflayers gain experience at a slightly slower than average rate. Mindflayers can be PSIONICS

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Last updated by Fya - April 16, 2009
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