HUMANS
In the beginning there were Humans, Elves and Ogres. Humans are the most
numerous and the plainest race in the Realms. Although possessing no special
abilities or bonuses, they are the most adaptable and flexible race and are
able to assume any class. Humans are tall bipedal creatures with two arms
and a roundish head. Their height, weight, eye and hair color vary greatly.
It is rare to find any two who look exactly alike.
Base stats for human before are the below, what class you chose will also
adjust your stats.
STR INT WIS CON CHA DEX LCK
Human 16 15 14 15 15 12 12
Humans gain experience at an average rate.
Humans can be PRIEST DRUID MAGE NECROMANCER WARRIOR CRUSADER THIEF
MONK BARD SHADOWKNIGHT
Back to top
ELVES
Slender creatures with an affinity for the woods and nature, Elves
are distant cousins to the Pixies and share the intelligence and dexterity
of that winged race to a lesser degree. With a lighter frame than Humans,
what they lack in strength and stamina is made up for with their superior
agility - both in thought and movement. Elves are capable in most classes,
though they function poorest in the role of pure fighter. Most Elves will
prefer to stay close to nature, and many become druids.
The average Elf stands shorter than most Humans, being around five feet.
Most have fair skin and long, straight hair, though there are individual
Elves that chose for a darker life, and often this is reflected in their
outward appearance.
Base stats for elf before are the below, what class you chose will also
adjust your stats.
STR INT WIS CON CHA DEX LCK
Elf 15 16 15 12 14 15 12
Elves have the inherent ability to DETECT MAGIC.
Elves gain experience at an average rate.
Elves can be PRIEST DRUID MAGE NECROMANCER WARRIOR CRUSADER
MONK BARD
Back to top
DWARVES
Dwarves are relatively short (in Human terms), stocky and powerfully-built
creatures. Long-lived and extremely sturdy, they are known equally as well
for their hardiness as for their cantankerous personalities. Their thick,
stout frames lend them high stamina. They are known to be wise but their
attitudes tend to be less than likable. This race has produced some of the
most renowned fighters.
Dwarves average from four foot five inches to five feet tall, with dusky
complexions and thick, fur-covered torsos and limbs. Both men and women
proudly wear and take pride in their beards.
Base stats for dwarf before are the below, what class you chose will also
adjust your stats.
STR INT WIS CON CHA DEX LCK
Dwarf 18 13 15 18 10 12 13
Dwarves have the inherent ability to see in the dark with INFRAVISION.
Dwarves gain experience at a slightly slower than average rate.
Dwarves can be PRIEST MAGE NECROMANCER WARRIOR CRUSADER
Back to top
HALFLINGS
Stout, round, open-minded and very elusive, the halfling has a level
of dexterity which is almost equalled by his luck. Many enjoy the thrill of
reading a good book, or telling stories by the fire. Many halflings,
because of this, tend to avoid adventuring, though some rare halflings
choose the path of the Bard, or storyteller. Agile, fortunate, and healthy,
though neither strong nor particularly trustworthy, a halfling makes for a
curious (though somewhat underpowered) ally.
Halflings have compact bodies and thick, long limbs, and usually have
very hairy feet. Eye color range from blue, brown, green, and any shade
in between.
Base stats for halfling before are the below, what class you chose will also
adjust your stats.
STR INT WIS CON CHA DEX LCK
Halfling 10 12 14 16 10 20 17
Halflings have the inherent ability to DETECT EVIL.
Halflings gain experience at a slightly faster than average rate.
Halflings can be PRIEST DRUID MAGE NECROMANCER WARRIOR CRUSADER
THIEF MONK BARD
Back to top
PIXIES
Pixies are small Elfin creatures with gossamer wings. They are far
more wise and intelligent than most other races, but their strength and
constitution suffers from the small size that also grants them great agility.
Because of this, the Pixie often chooses the calling of magic and excels
especially in the arts of the Mage, for the mind of the Pixie knows no equal.
Pixies are slight of stature, standing less than two feet tall. Both
their skin and hair color varies from among all the colors of the rainbow.
Pixies are extremely likable.
Base stats for pixie before are the below, what class you chose will also
adjust your stats.
STR INT WIS CON CHA DEX LCK
Pixie 10 18 18 12 12 17 12
Pixies have the inherent ability to FLY.
Pixies gain experience at a faster than average rate.
Pixies can be PRIEST DRUID MAGE WARRIOR CRUSADER BARD
Back to top
OGRES
The Ogre race is a relative of the giants of old. Ogres generally
range between eight to nine feet tall in height, and between 400 to
a massive 600 pounds in weight. Ogres generally are hairless, and
they have long arms that nearly touch the ground.
Ogres are very strong and fairly healthy, but also very ugly, stupid,
and clumsy.
The ogres don't get along with any race, but are sometimes controlled by
Tanzean'al and his minions.
Base stats for ogre before are the below, what class you chose will also
adjust your stats.
STR INT WIS CON CHA DEX LCK
Ogre 22 10 10 18 10 14 12
Ogres have the inherent ability see in the dark with INFRARED sight.
Ogres gain experience at a slower than average rate.
Ogres can be PRIEST NECROMANCER WARRIOR THIEF SHADOWKNIGHT
Back to top
ORCS
The Orc race was created by Tanzean'al, who mutilated tens of thousands of
creatures with his black magic to create the races of Orcs and Goblins.
Orcs are as tall as humans, but on average a little more muscular.
Orcs have a grayish pigmentation, sloping forehead, jutting jaw, prominent
teeth, and coarse body hair.
Orcs follow any directives by Tanzean'al and what they believe is their
deity Gruumsh. Gruumsh has been sometimes called the One Eye, or he who
never sleeps.
Orcs are very strong, but also very ugly, stupid, and clumsy.
Base stats for orc before are the below, what class you chose will also
adjust your stats.
STR INT WIS CON CHA DEX LCK
Orc 18 12 12 16 10 14 12
Orcs have the inherent ability see in the dark with INFRARED sight.
Orcs gain experience at a slower than average rate.
Orcs can be PRIEST MAGE NECROMANCER WARRIOR THIEF SHADOWKNIGHT
Back to top
TROLLS
Those of the Troll race are mindless creature that are motivated by greed.
A troll is generally around eight feet tall in height, and range between
300 to 500 pounds in weight. Trolls are hairless, and have a green skin
color. Their long arms nearly touch the ground, and they have talons for toes.
The trolls don't get along with any race, but are sometimes controlled by
Tanzean'al and his minions.
Trolls are strong and have a regenerative ability.
Base stats for troll before are the below, what class you chose will also
adjust your stats.
STR INT WIS CON CHA DEX LCK
Troll 18 10 10 22 10 14 11
Trolls have the inherent ability see in the dark with INFRARED sight.
Trolls gain experience at a slower than average rate.
Trolls can be PRIEST NECROMANCER WARRIOR THIEF SHADOWKNIGHT
Back to top
SHADES
Shades are one of the most unusual races, composed of living
shadow rather than flesh. The presence of even one noticeably dims
the surrounding area, and their homeland is always covered in
gloomy night. Their semi-insubstantial nature also allows
them to phase through most doors. They make capable warriors and
mages, and their shadowy form and natural pass door ability makes
them highly effective thieves. They are agile and smart.
Despite their decidedly cruel and immoral nature, shades have no
allegiance to Tanzean'al, who presents as much a threat to them as
the rest of the world. Many see the benefit in fighting Tanzean'al
alongside the other kingdoms, but most are likely to seek profit
from the chaos of the war via thievery or other underhanded means.
Base stats for shade before are the below, what class you chose will also
adjust your stats.
STR INT WIS CON CHA DEX LCK
Shade 16 14 14 15 10 14 12
Shades have the inherent abilities PASS DOOR, AQUA BREATH.
Shades gain experience at an average rate.
Shades can be PRIEST MAGE NECROMANCER THIEF SHADOWKNIGHT
Back to top
GOBLINS
The Goblin race was created by Tanzean'al, who mutilated tens of thousands of
creatures with his black magic to create the races of Orcs and Goblins.
Goblins are similar to dwarves in body, but have an aptitude for evil.
Goblins have a grayish pigmentation, and pointed ears. Goblins are ugly,
stupid, and clumsy, but fairly healthy.
Goblins follow any directives by Tanzean'al and will go out of their way
to harass, or kill dwarves, elves, or humans.
Base stats for goblin before are the below, what class you chose will also
adjust your stats.
STR INT WIS CON CHA DEX LCK
Goblin 16 14 14 17 10 14 12
Goblins gain experience at a slower than average rate.
Goblins can be PRIEST DRUID MAGE NECROMANCER WARRIOR THIEF SHADOWKNIGHT
Back to top
DROW
Drow are the darker, more evil cousins of Elves. They were once part of
the happy community of Elves which roam the forests today, but have long
since moved under the ground, building vast subterranean cities and
complex networks of caves.
Drow have black skin and white hair, and are moderately weaker and have
a more slight constitution than average humans. Still, like all Elves,
they have a slightly higher dexterity than men.
Members of this race specialize in spell casting, and have thus developed
a very high intelligence. Being creatures of darkness the Drow tend to
fight more proficiently in the darkness, and have innate infravision with
which to discern objects and living things in the absence of light.
Base stats for drow before are the below, what class you chose will also
adjust your stats.
STR INT WIS CON CHA DEX LCK
Drow 15 16 15 12 14 15 12
Drow have the inherent abilities INFRARED, SCRY.
Drow gain experience at an average rate.
Drow can be PRIEST MAGE NECROMANCER WARRIOR THIEF SHADOWKNIGHT
Back to top
GNOMES
Gnomes are a quirky demi-human race. Though not the mightiest of
races, they are well versed in their studies of knowledge, magic
and religions. Additionally, due to their familiarity with such
lore, they tend to be more resistant to magic energies. They can,
though, suffer tremendously from fire.
Gnomes usually focus in the magical or clerical arts, though a few
gnomes have ventured into the arts of physical combat (albeit often
not very well.). Gnomes are physically weak although mentally
strong.
Gnomes are a short, stocky race, similar to their dwarven cousins.
Most often prefer an evening at home with a magical tome, pipeweed,
a loaf of bread, and a cup of ale over venturing out to battle.
Base stats for gnome before are the below, what class you chose will also
adjust your stats.
STR INT WIS CON CHA DEX LCK
Gnome 12 18 18 12 12 15 12
Gnomes have the inherent abilities DETECT MAGIC, INFRARED.
Gnomes gain experience at a faster than average rate.
Gnomes can be PRIEST DRUID MAGE WARRIOR CRUSADER MONK BARD
Back to top
CENTAUR
Centaurs are the proud race of men and women that are half horse, half human.
They are strong warriors, but have an affinity with nature and the woodlands.
The centaurs are known to attack with their hooves in battle.
Centaurs are wise and physically strong, but many find their non-human half
to be less than appealing.
Base stats for centaur before are the below, what class you chose will also
adjust your stats.
STR INT WIS CON CHA DEX LCK
Centaur 16 15 13 16 12 12 12
Centaurs gain experience at a slower than average rate.
Centaurs can be DRUID MAGE WARRIOR
Back to top
DRAGONS
The race of dragons live somewhat secluded from other races.
Dragons can live to be thousands of years old.
Dragons are larger then other races even at a very young age.
Only on rare occassions do dragons have anything to do with other
races. However, these are dark times and each individual dragon
type may have their own reason for dealing with other races.
* Note: Power levelers - Dragons are very hard to level, they
should be more thought of as an investment, and are great for
roleplaying.
Dragons cannot wield weapons, but because of their size they
get a bonus to hitroll and damroll that increases as they grow.
Dragons grow in height and weight with each level.
Dragons get massive in size and weight, and there are many objects
that they just can't wear because they are too darn big.
Base stats for dragon before are the below, what class you chose will also
adjust your stats.
STR INT WIS CON CHA DEX LCK
Dragon 20 16 16 16 12 10 12
Dragons can be RED, BLACK, GOLD, SILVER, BLUE
Back to top
CELESTIALS
Celestials are an ancient, angelic race descended from the heavens. They
are composed of pure energy, but often take the material form of a human
while they walk on the earth. Having existed solely on an immaterial
plane, they sometimes find the transition into mortal life a little
confusing.
Once on earth and outside of the Creator's influence, they find themselves
with Divine powers beyond that of a normal human, and the willpower to pick
and choose their targets as they see fit. Most decide to stay as 'guardian
angels', but there are those that turn their powers to darker, personal gain.
Base stats for celestial before are the below, what class you chose will also
adjust your stats.
STR INT WIS CON CHA DEX LCK
Celestial 16 15 18 16 12 12 12
Celestials gain experience at a slow rate.
Celestials can be ANGEL
Back to top
VAMPIRE
Vampires are one of the powerful creatures of the Realms. Being a creature
of the undead, they require copious quantities of fresh blood. Instead of
using mana, Vampires use blood points (bp) for spell casting. If a Vampire
takes a large amount of damage, Blood points will be lost, but, Blood points
can give a small surge of hit points (hp) in battle when needed. As an undead
creature of the night, Vampires receive an armor class (ac) bonus at night,
and access to their more powerful skills like 'mistwalk'.
Vampires are based off the theme 'The Vampire Chronicles' by Anne Rice.
Base stats for vampire before are the below, what class you chose will also
adjust your stats.
STR INT WIS CON CHA DEX LCK
Vampire 18 12 12 15 14 18 12
Vampires come from the following races - VAMPIRE
Vampires gain experience at a slow rate.
Back to top
DEMONS
Demons are dark, unholy creatures from the Abyss. Demons seek to bring
chaos and terror to the mortal realm, using their magical powers and ghastly
skills. Demons are cunning and evil.
Despite their dark natures, demons have a seductive allure. They are also
intelligent, agile, and possessed of high stamina.
Base stats for demon before are the below, what class you chose will also
adjust your stats.
STR INT WIS CON CHA DEX LCK
Demon 20 14 14 16 10 12 14
Demons gain experience at a slow rate.
Demons can be HELLSPAWN
Back to top
MINDFLAYERS
The race of mindflayers are known to have psionic abilities. These powerful
mental powers allow the mindflayers to perform near magical acts with the
power of their minds. Mindflayers are not a melee type of class, generally
using the power of their minds to defeat opponents.
Mindflayers use their very strong mental powers to enhance their agility,
appeal, and good fortune.
Base stats for mindflayer before are the below, what class you chose will also
adjust your stats.
STR INT WIS CON CHA DEX LCK
Mindflayer 10 18 18 12 10 14 17
Mindflayers have the inherent ability to DETECT MAGIC.
Mindflayers gain experience at a slightly slower than average rate.
Mindflayers can be PSIONICS
Back to top